Funkoverse
Funkoverse is a turn-based miniature skirmish game where players move their characters around the board to complete various objectives, such as capturing points or knocking out rival characters. Each character has unique flavorful abilities and actions that they can take during their turn.
The game is designed to be easy to learn, but it also has a lot of strategic depth that allows for replay-ability and mastery. Players must manage their ability tokens and make tactical decisions to outmaneuver their rivals to gain points and be victorious!
To date, there are over 26 Funkoverse sets for a wide range of intellectual properties including Marvel, Harry Potter, Golden Girls, and even the Kool-Aid Man. The challenge in designing the game was creating a system that was flexible enough to show each IP’s unique personality and also be expandable as new components and game mechanics are added to the game system. Funkoverse contains many types of cards and components and I worked hard in setting up a design system from the beginning to allow for that expansion.Â
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Range of Intellectual PropertiesÂ
Watch or scroll through the carousel to get a glimpse of just a few of the Intellectual properties we worked with on Funkoverse. Part of the beauty of the system created for the game was that any property could feel at home. Â
Funkoverse Custom Font
While working on the game, I was asked to create a unique font for Funkoverse. This can be seen for most titles and headlines throughout the game such as the character names and abilities.
The Making of Funkoverse
Below you will see a video Funko put together documenting the game, and how it went from an idea to eventually on the shelf. You’ll see how it takes a small army to put a game like this together and now you will get the see the faces behind it all.
Playtest & Process Work
I thought I would share some behind the scenes photos showing some of the process that went into making a Funkoverse set. At times, many sets were designed at the same time so cross testing was very common in the office, although we always playtested sets with characters already in the game.